UPDATES:
V. 2.0:
New bugs found and fixed
Removed a wall accidentally added to Weirdspace in v.1.7
More typos fixed
Updated ending
Updated climbing physics
Some text blur fixed
Bugs with the ice flower fixed
Brand new bonus games added
Hint Area added
Brand new Dr. Toadley dialogue
NEW: Extra content unlocked after 100% completion
NEW: Any dragon coin collected is saved forever, even if you die or exit the level
NEW: Moving Mario sprite on Overworld Map
NEW: Ability to start at any start point upon beating a level once
NEW: No longer have to beat a level from the checkpoint to go back to the beginning.
v.1.7:
Infinite flight glitch fixed in bonus world
More crash fixes
Instances of level effects showing up on the map fixed
Purple switch blocks now visible all the time
Conveyor belts have rails now
World 7 to World 6 transition music fixed
NEW: If level darkness effect is lagging, press BACKSPACE 5 times to disable it in the level.
Music coin counter implemented
v.1.6:
Memory leaks fixed
Backgrounds now loaded into memory from external folder
Ace card counter added to pause menu
Wavy water effect removed to improve performance
Early koopalings no longer have spikes on their shells
Fixed animations on some backgrounds
v.1.5:
File Saving System no longer glitches when sometimes loading a save
Improved Propeller Suit Powerup
Fixed Boo hitboxes
More typos fixed
Changed the introduction cutscene
Minigame in Level 6-Casino modified
Compressed some of the music files
v.1.4:
Minor bug fixes
Special levels now indicated by a big level dot
Dry Bones easier to defeat
Bug fixes with Fence Koopas
Animated end rails added to lines with grinders/moving platforms
v.1.3:
New Update Launcher
Bug fixes with slopes (again)
Cutscene dialogue text typos/errors spell checked and fixed
Fixed hitboxes on Jumping/Flying Koopas
Modified Level 3-F1
Ice Flowers Now Saved to Item Reserve
Modified Some Backgrounds
Added New Level Decor
Fixed Background Bugs
Made Mushroom Atlantic Ocean a Darker Blue
v.1.2:
Fixed Koopa stomping game crash when interacting with certain solids
World 1 Castle Level Modified
Crusher Kill Bug Fixed
Wind effect has been modified
Modified Terrain of Level 2-Castle Boss Battle
Modified Level 3-1
Darkness Effect Fixed
Bug Fixes with Steep Slopes
Bug Fixes with Chargin Chucks
Bug Fixes with Custom Controls
Bug Fixed with Save File System
v.1.1:
Fixed Dry Parachute Goomba sprite upon landing
Fixed Luigi from getting stuck attempting to return to Level 5-5
Fixed Level 7-1's 2nd checkpoint spawn
Fixed K. Rool Boss Battle
Fixed Chargin Chucks from getting stuck in platforms
Fixed Boom Boom hitbox detection
V. 2.0:
New bugs found and fixed
Removed a wall accidentally added to Weirdspace in v.1.7
More typos fixed
Updated ending
Updated climbing physics
Some text blur fixed
Bugs with the ice flower fixed
Brand new bonus games added
Hint Area added
Brand new Dr. Toadley dialogue
NEW: Extra content unlocked after 100% completion
NEW: Any dragon coin collected is saved forever, even if you die or exit the level
NEW: Moving Mario sprite on Overworld Map
NEW: Ability to start at any start point upon beating a level once
NEW: No longer have to beat a level from the checkpoint to go back to the beginning.
v.1.7:
Infinite flight glitch fixed in bonus world
More crash fixes
Instances of level effects showing up on the map fixed
Purple switch blocks now visible all the time
Conveyor belts have rails now
World 7 to World 6 transition music fixed
NEW: If level darkness effect is lagging, press BACKSPACE 5 times to disable it in the level.
Music coin counter implemented
v.1.6:
Memory leaks fixed
Backgrounds now loaded into memory from external folder
Ace card counter added to pause menu
Wavy water effect removed to improve performance
Early koopalings no longer have spikes on their shells
Fixed animations on some backgrounds
v.1.5:
File Saving System no longer glitches when sometimes loading a save
Improved Propeller Suit Powerup
Fixed Boo hitboxes
More typos fixed
Changed the introduction cutscene
Minigame in Level 6-Casino modified
Compressed some of the music files
v.1.4:
Minor bug fixes
Special levels now indicated by a big level dot
Dry Bones easier to defeat
Bug fixes with Fence Koopas
Animated end rails added to lines with grinders/moving platforms
v.1.3:
New Update Launcher
Bug fixes with slopes (again)
Cutscene dialogue text typos/errors spell checked and fixed
Fixed hitboxes on Jumping/Flying Koopas
Modified Level 3-F1
Ice Flowers Now Saved to Item Reserve
Modified Some Backgrounds
Added New Level Decor
Fixed Background Bugs
Made Mushroom Atlantic Ocean a Darker Blue
v.1.2:
Fixed Koopa stomping game crash when interacting with certain solids
World 1 Castle Level Modified
Crusher Kill Bug Fixed
Wind effect has been modified
Modified Terrain of Level 2-Castle Boss Battle
Modified Level 3-1
Darkness Effect Fixed
Bug Fixes with Steep Slopes
Bug Fixes with Chargin Chucks
Bug Fixes with Custom Controls
Bug Fixed with Save File System
v.1.1:
Fixed Dry Parachute Goomba sprite upon landing
Fixed Luigi from getting stuck attempting to return to Level 5-5
Fixed Level 7-1's 2nd checkpoint spawn
Fixed K. Rool Boss Battle
Fixed Chargin Chucks from getting stuck in platforms
Fixed Boom Boom hitbox detection